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The cost efficiency drops slightly at garden levels 5 and 6, before sharply rising at level 7. The maximum plot size of 6×6 is unlocked at level 9.
#Cookie clicker 2 unblocked upgrade
It can be further expanded by continuing to upgrade the farm level with sugar lumps. When first unlocked, the Garden's size starts as a 2×2 grid. When the Garden is sacrificed for the first time, the player is awarded with the 'Seedless to nay' achievement, which makes future plants grow faster, cost less, and have a greater likelihood of dropping upgrades. Upon sacrificing, the player is given ten sugar lumps in exchange for resetting the garden's progress. Once the player discovers all 34 species and completes their seed log, the option to sacrifice your garden is unlocked. The Garden has its own equivalent of ascension. Upon ascending, the Garden will not be accessible again until the player purchases a farm.
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Each subsequent upgrade, up to level 9, further increases the plot size of the Garden, allowing more plants to be grown at once.Īscending will not reset unlocked seed types, however it will clear the garden of all planted crops. The Garden is unlocked by upgrading Farms to level 1 using a Sugar Lump. Certain mature plants and fungi give resources when harvested on top of their usual passive effects, with the exception of the Duketater, which only has a harvesting effect. Crops can provide various passive positive boosts to your game, though some species can have negative effects. In the Garden, the player is able to grow and discover 34 unique species of plants and fungi. It was fully implemented into version 2.01 of the game on April 18, 2018. The Garden is a farm minigame initially added to Cookie Clicker on March 31, 2018, in the 2.0053 beta version.
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